Data structure for two-dimensional mappings that are sparse in the second dimension. More...
#include <ogdf/basic/basic.h>#include <ogdf/basic/internal/copy_move.h>#include <cstddef>#include <cstdint>#include <stdexcept>#include <tuple>#include <unordered_map>#include <utility>Go to the source code of this file.
Classes | |
| class | ogdf::RegisteredMultiArray< Key1, Key2, Value, BaseArray, array_max > |
| Data structure for two-dimensional mappings that are sparse in the second dimension. More... | |
| struct | ogdf::UsuallySmallMap< Key2, Value, array_max > |
| A wrapper around std::map that uses a constant-size array (or only a single value) plus linear search until the map grows too big. More... | |
Namespaces | |
| namespace | ogdf |
| The namespace for all OGDF objects. | |
Data structure for two-dimensional mappings that are sparse in the second dimension.
TODO should be moved to a central location.
Definition in file RegisteredMultiArray.h.