Data structure for two-dimensional mappings that are sparse in the second dimension. TODO should be moved to a central location. More...
#include <ogdf/basic/basic.h>
#include <ogdf/basic/internal/copy_move.h>
#include <cstddef>
#include <cstdint>
#include <stdexcept>
#include <tuple>
#include <unordered_map>
#include <utility>
Go to the source code of this file.
Classes | |
class | ogdf::RegisteredMultiArray< Key1, Key2, Value, BaseArray, array_max > |
Data structure for two-dimensional mappings that are sparse in the second dimension. More... | |
struct | ogdf::UsuallySmallMap< Key2, Value, array_max > |
A wrapper around std::map that uses a constant-size array (or only a single value) plus linear search until the map grows too big. More... | |
Namespaces | |
ogdf | |
The namespace for all OGDF objects. | |
Data structure for two-dimensional mappings that are sparse in the second dimension. TODO should be moved to a central location.
Definition in file RegisteredMultiArray.h.