|
| | CrossingMinimalPosition.h |
| | Computes a position that induces a minimal number of crossings for a given vertex and straight-line drawing.
|
| |
| | GeometricEdgeInsertion.h |
| | In the Geometric Edge Insertion Approach we iteratively insert a given set of edges into a drawing of a graph.
|
| |
| | GeometricVertexInsertion.h |
| | In the Geometric Vertex Insertion Approach we iteratively insert a given set of vertices into a drawing of a graph.
|
| |
| | RandomVertexPosition.h |
| | Computes a random position for a given vertex.
|
| |
| | VertexMovement.h |
| | In the VertexMovement Approach the vertices are moved one by one to its optimal position.
|
| |
| | VertexOrder.h |
| | Computes an vertex order based on the number of crossings in a given (straight-line) drawing.
|
| |
| | VertexPositionModule.h |
| | Optimal Vertex Position interface.
|
| |